Rebecca Drapkin is a composer and sound designer for interactive and immersive media. She started her life in audio at Dartmouth College, focusing on sound installations, live-media programming, and electronic instrument building. At the Thayer School of Engineering, she taught musical audio principles to engineers and programmable fabrication techniques to artists. In 2016, she produced an interactive audio tour for Museum Hack that was featured in the San Francisco Modern Museum of Art reopening. From 2015 to 2018, Rebecca was a sound designer for Charles Morrow Productions and composed for the installation Laura Poitras: Astro Noise at the Whitney Museum of American Art. As an audio engineer for Soundscape Productions in Boston, Rebecca recorded and edited several audiobooks and podcasts, deepening her appreciation and understanding of voiceover production techniques. In 2018, Rebecca moved to Los Angeles to pursue an MFA in Composition and Experimental Sound Practices from the California Institute of the Arts. She is currently focusing on composition and sound design for video games, animation, and non-linear, interactive performance.
24 Nov 2023
I'm a paragraph. Click here to add your own text and edit me. Let your users get to know you.
24 Nov 2023
I'm a paragraph. Click here to add your own text and edit me. I’m a great place for you to tell a story and let your users.